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This page or section contains undocumented information. Please ensure all of the info is complete! |
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This page or section lacks information that we already have. encounter sequences here --> \romfs\data\StreamingAssets\AssetAssistant\Effects\encseq |
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The following section features content found at these paths within the Filesystem: /romfs/data/StreamingAssets/AssetAssistant/Characters/persons |
Simply referred to as persons, these are the model filenames for all characters throughout the game, being separated into battle and field folders to denote character models for in-battle and the overworld respectively. Irrespective of which folder they're in, the same characters tend to share similar filenames; with the Bird Keeper being tr1030_00 in both folders, for example.
To see what ObjectGraphicIndex is used for each model in the overworld, please see this page.
Model List
The following are all character models in Pokémon Brilliant Diamond and Shining Pearl, put alongisde their designs from the original games whenever possible.
All characters have a hand size scale of 0.85, besides Crasher Wake, Parasol Lady, Rancher, Aroma Lady, Hiker, 2035_00 (fat guy?)
They're listed in order of their ObjectGraphicsIndex.
Character | Overworld Graphics | Associated Battle Model |
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![]() ![]() Youngster |
OGI— 2 Model— fc0001_00 ![]() ![]() ![]() ![]() File:Object Graphic 2 Face Index 1.pngFile:Object Graphic 2 Face Index 2.pngFile:Object Graphic 2 Face Index 3.pngFile:Object Graphic 2 Face Index 4.pngFile:Object Graphic 2 Face Index 5.png |
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![]() ![]() Youngster |
OGI— 2 Model— fc0001_00 ![]() ![]() ![]() ![]() File:Object Graphic 2 Face Index 1.pngFile:Object Graphic 2 Face Index 2.pngFile:Object Graphic 2 Face Index 3.pngFile:Object Graphic 2 Face Index 4.pngFile:Object Graphic 2 Face Index 5.png |
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